Catching with a Poké Ball Effect Using After Effects (Part 4)
In this video tutorial, you'll learn how to create the catching with a Poké Ball effect using Adobe After Effects. This is the fourth part of our series. In the first two parts, we covered how to model, texture, and animate the Poké Ball using Cinema 4D.
In this part, we'll apply the effects to make a person appear to fly into the Poké Ball, simulating the actual catching process. If you're ready to bring your Poké Ball to life and make your film character jump inside it, follow this step-by-step guide.
Watch this tutorial to complete the series and master the Poké Ball catching effect.